Posts Tagged ‘Social Games’

iPhone 4S Launched by Apple: Its What’s Inside That Counts

Today’s web news…

Its feeling Autumnal again after an unusual October heatwave…and its raining Apple!

As you might have noticed a certain company made an announcement yesterday evening British-time that the much-anticipated and hyped new technological handset to covert is the iPhone 4S.  Some were disappointed that the exterior is exactly the same as the previous 4 model, however the changes have happened on the inside in software and unseen hardware changes.

Read the roundup of links below to be in the know on the Apple announcement and what it means for consumers and industry alike.

iPhone 4S Launched by Apple: Its What’s Inside That Counts

New iPods, Classic Discontinued, Siri & iTunes Cloud Coing to UK

Apple iOS 5 Out on 12th October: Challenge to Existing Apps?

Apple: 250m iOS Devices Sold

Google+ API Released for Search and +1s

Dunkin’ Donut’s Mobile Gaming Promotion

How to Create Custom Post Meta Boxes in Word Press

Twitter’s 1600 Brands Now Advertising

Pseudonyms and Anonymity Will Increasingly Disappear Online

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Why Facebook Timeline Will Be Huge for Brands

Today’s web news…

Facebook’s new timeline and ‘frictionless sharing’ continue to hit the headlines this week with a storm of controversy building around Facebook’s announced plans.  Read all the top stories below.

Zynga’s David Ko told the Guardian that they believe mobile to represent a “a new social gaming frontier” and that they aim to be “the best content creators in the world” with their successful gaming platforms and will focus on the rapidly expanding market for gaming on mobile.

On the topic of Mobile a study by Flurry in the US showed mobile apps to mirror TV usage, in that apps are used most around peak TV watching times in the evening.  Another study in the US showed that 20 million people use mobile apps every hour.

Why Facebook Timeline Will Be Huge For Brands

Groups Ask For Ban on Facebook’s ‘Frictionless Sharing’

Zynga’s David Ko Talks Smartphone & Tablet Gaming

Web & Mobile App Use Peaks At Night

Google Analytics Adds Real-Time Traffic Data

Groupon Rewards: Groupon Customers Rewarded for Merchant Loyalty

Flurry data Shows Mobile Apps Used Hourly by 20m in US

Cognitive Psychologists to Gather Data from Smartphones

3G Turns 10

Halo Networks Get £1.6m First Round to Offload Mobile Data to Wifi

Michael Jackson Tribute to Stream Live on Facebook

Profile of a Social Strategy

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Domino’s Pizza Receives Boost by Gourmet Pizza Range

Today’s web news…

Domino’s Pizza Receives Boost by Gourmet Pizza Range

Hipmunk Flight Search Takes Off on Android

Travel Ads Excel on iPads

Happy Hour Finder- Social Facebook App

Lovefilm Debuts Movie Streaming App

ASOS Named Best-Loved Digital Brand

Inside Google+

Why Every Brand Needs to Think Mobile

Can Youtube’s Founder’s Reheat Delicious?

What Frictionless Sharing Means

Kindle: Touch and Fire Released in US

Fashion Designer’s Crowd Sourced Instagram Print Ad

Survey: 41% of Smartphone Users Set to Buy iPhone5

Facebook Enriches Mobile with HTML5

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Brands Missing Out on 33m-Strong UK Gaming Market

Today’s web news…

In today’s news Google’s Christian Oestlien announced that Google+ will be open for businesses very soon and that Ford Motors is among the first brands to be tested as a business page.  It follows on the news that the social networking site now has an estimated to have 44m users and that celebrity endorsements are being trialed in Google+ search results.

In other news the Internet Advertising Bureau has released a new report on gaming in the UK, the conclusion? That there is a 33m user-strong gaming market that is being under-marketed.

Over in the US libraries have truly entered the modern age with e-books now available for loan from 11, 000 libraries across the country.

Google+: Estimated 44m Users & Business Pages Near

Brands Missing Out on 33m-Strong UK Gaming Market

Can Augmented Reality Redraw the Media Landscape?

App Guide: TV Network Apps

Google Improves iOS App for Google+

How to Create a Facebook Media Room for Publicity

VIM Plugins for C/C++ Developers

Groupon’s IPO Delayed as Revenues Drop

Realtime Social Sharing with Jamcloud

The iPhone’s Winning 89% Retention Rate

e-Libraries in the US

Facebook’s Open Graph Opens New Opportunties

Anonymous Fears: Joe Menn in the FT

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

http://feedproxy.google.com/~r/allfacebook/~3/XbuHZgTxC54/facebook-page-tab-pr-2011-09

Game-Changers: The Cyber Playground Gets Competitive

There’s a new kid in class.  Just so happens this kid is a pretty big deal and wants to play.

On 11th August, just 44 days after unveiling its new social network, mega brand Google announced the addition of gaming to its social platform, adding to their arsenal against Facebook, stating:  “Sharing is more than conversations.  We want playing games online to be just as fun and meaningful as playing in real life” (Vic Gondotra, Google’s Vice President of Social Business) on its release.  That Google Games is being introduced through Gondatra’s social project Google+ is telling when a company that permeates almost all aspects of online life could have done this before as one of its many projects.

It follows a growing movement towards  ‘Socialization’ of all Internet behaviour (exemplified by ‘Likes’ or Google’s +1 which enable sharing) and concurrently a ‘Gamification’ of social media and online activities.  Aspects of our online activity are being infused with gaming characteristics such as competitive motivations, challenges or tasks and rewards, deals or prizes while social elements add to this.

Google aims to capitalize on this by integrating a gaming platform into their new social network, which could one day see Google’s personalized ads, data from search, geo-locational, and personal data all working together.  Initially Google+ games will only showcase 16 titles which may help games developers compared to the thousands to chose from on Facebook.  These games can be played on various other platforms already but Google is professing to do it differently by making them less visible with a separate news feed -“it will be there when you want it and not when you don’t”- and different fee structure; “Google’s determined to break Facebook’s stranglehold on the social games market by undercutting its rival on fees to game developers.” says Scott Steinberg on Mashable.

However will Google make money on the 5% cut they are taking from developers compared to Facebook’s 30%?  Facebook’s Shaun Ryan slammed Google Games saying the reason they are at 5% is “because they don’t have any users”.  There is an air of acute competitiveness rising between the two companies as Google Games directly flirts with Facebook’s core user, Ryan comparing it to McDonald’s attempts at selling premium coffee in the face of Starbucks.  Either way Google has a great deal to gain from diversifying their audience and entering a growing market before it’s flooded.

Facebook is fighting back by with a secretive project under the codename ‘Spartan’, a rumored plan to implement their own HTML5 mobile platform.  This would gaining revenue from gaming on their mobile apps, which they currently are losing out on:

When users playing Farmville or any other Facebook game purchase something via PC browser, the app’s developer and Facebook each get a cut. But when this happens inside the Facebook app, the mobile operating system manufacturer gets the money that Facebook would otherwise pocket. And considering the popularity of the Facebook app and mobile gaming, that adds up quickly.

Molly McHugh Digital Trends July 27th 2011

Facebook is one of the most popular mobile apps on Apple’s iPhone and Google’s Android yet it doesn’t make revenue from the program’s current profit structure.

Facebook Credits were seen as one way to counteract this, introduced in 2009 and made compulsory in 2011, credits are the virtual currency that Facebook benefits from.

Spartan would be Facebook’s own mobile web platform, designed to work with their social hooks and ecosystem, working with automatic Facebook logins and using a new set of APIs.   Most importantly it would mean no more profits leaking from Facebook’s outsourced payment methods thus far.

A developer claimed that Facebook “want to be the Zynga of mobile gaming”, which is odd as they already benefit greatly from a relationship with Zynga, some calling Zynga the barnacle on Facebook’s ship. Zynga is currently the biggest kid in the social gaming playground, due to its crucial partnership with Facebook where games such as Farmville encourage players to play socially through their network.  Zynga’s success, it has been noted, is almost entirely tied up with Facebook as a platform yet their games attract 6.5million users daily and the high level of user engagement makes it an attractive opportunity for advertisers.

To further complicate the relationship between Facebook and Google, last year Google invested in Zynga, a move seen to many as a way of infiltrating some a Facebook’s stronghold in social data.  At the time it was speculated that this was also a move indicating Google was planning their own social gaming platform, proved correct with the release of Google+ Games, which included Zynga Poker.

Spartan would see Facebook seriously profiting from the smartphone-bred traffic it gets and also begin to establish itself as more than a social network; an innovator of software and systems.  Spartan would mean games developers could potentially sell virtual goods within mobile Web browsers.  Founder of startup Sibblingz (a multi-device social gaming platform), Ben Savage says they are working with multiple Facebook game developers to make their platform Spaceport compatible with Spartan.

Although online games have come along way the essence and motivation for gaming online remains very simply the same; to play fun games socially. Indeed Farmville has relatively crude graphics but people choose to play these games over more sophisticated platforms because they are social.  So social, in fact, that they now are part of our social network landscape, as ubiquitous as messaging and sharing.

Just as gaming online no longer means playing virtual games alone, it also no longer means even entering a separate game space to playing anymore as gaming culture seeps into other aspects of our realities, or augmented realities. More and more we will see our online activity, and social networking not only supporting games as Facebook does for Zynga, but becoming the game.  The ‘Gamification’ of our online activity has already permeated retail, socializing, education and news.  Its success may be because it uses technology to tap into fundamental aspects of human behaviour; competition between peers, hunting instinct and reward systems.

Take Foursquare, based on classic gaming structures but using GPS technology to allow people to ‘check in’ via their phone to real-life locations and receive rewards.   Or SCVNGR, which also fuses social and location-based data to deliver an online version of a classic treasure hunt game.  SVNGR, builds a gamified layer on top of maps of the world and through mobile technology allows users to earn points or prizes for completing challenges in ‘real life’.

It works incredibly well for brands, just ask the countless multinational companies who have employed social, gamified or geo-locational platforms for engaging, new-age campaigns, including Disney with Gowalla, McDonalds or Domino’s with Foursquare and Swarovski or Topshop with SVNGR.

This follows an increasing move towards an Internet of integration, namely an integration of social, commerce, work and play and where more than ever before, different aspects of behaviour are amalgamated and streamlined through leading platforms.

However, who will win between the biggest online players in the world of gaming and social remains to be seen.

By Elle Holgate

Zuckerberg On Music, Media and Social Apps

Today’s web news…

The F8 conference brought with it a talk in the style of Steve Jobs from Mark Zuckerberg complete with big screens, casual attire and impressive plans.  Zuckerberg outlined his plan for the omnipresent social network; to become a media portal for music, TV and films.

He lays out the three key features of this kind of change to the platform: serendipitous experiences, non frictional interactions and behavioral patterns picked up in news feed.  For example in Facebook’s new model (to be available in UK at the end of September) you can not only discover music and entertainment through your Friends but watch it at the same time as them, putting the social back into music, TV and film.  An algorithm in a new style news feed will tell you what music and entertainment defines your and your friend’s tastes.

Watch the video in the link below to see Zuckerberg outlining how open graph and partners such as Spotify and Netflix are are aiming to be the model of the future for not only listening to music and watching films but the music and entertainment industry itself.

Zuckerberg On Music, Media and Social Apps

Lonely Planet Launching Mobile Travel Startup

Who wins the HTML5 vs. Apps Deabte?

Facebook F8: Future of Digital Music Panel

Shopping Behaviour Between Tablets and Smartphones

Guardian Launches Facebook App

What Should Apple Do With the iPod?

Why Netflix, Spotify & Others are Friending Facebook

The New Facebook & the Alive Web

HTML5 Canvas Cheat Sheet

Red Bull’s Browser Based Racing Game, Steered by Facial Recognition

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Google+ Opens Up!

Today’s web news…

Today Google+ invites the masses in. The invitation-only period for the social networking site is scrapped for an open registration as Google+ Hangout’s features are broadened to make it an impressive tool for professionals or for broadcast. Will this see more users actively using the site?

In other news, Foursquare reaches its billionth check-in, BBC website gets a makeover, Beta-style and the highly popular photo app, Instagram, ups its game even further.

Google+ Opens Up

+Hangouts: Share Screens, Sketchpads and Docs

Pernod Ricard’s Year-Round Plan For Malibu Winter Line

Alcohol Brands Agree Social Media Guidelines

Instagrams’s 2.0 Focuses on re-engineering The Camera

Toyota Launches Social Snap Shot App

Absolut Invites Consumers To Make Art Via App

Text Any Local Business With a Handy New App

Summer’s Sizzling Social Media Campaigns

Inside the World of Android Usage

Google+ vs. Facebook: Gloves Still Off

Foursquare Reaches Its 1 Billionth Checkin

Get Glue New iPhone App

BBC Homepage Get’s Beta

Photos Are Most Liked Content On Facebook

Idealo App Lets Consumers Scan Barcodes to Compare Prices

Are Virtual Walls The Future of Retail

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Google+ API Launches

Today’s web news…

Google+ released its long awaited API to developers yesterday.  Google’s official statement on the release stated: “Google+ gives users full control over their information, supporting everything from intimate conversations with family to public showcases and debates,” the company said. “This initial API release is focused on public data only–it lets you read information that people have shared publicly on Google+.”

A new documentary charting the breadth of Twitter’s impact on society released a teaser trailer which shows people from a stock broker to a homeless person commenting on Twitter’s influence in their life.  The film is being entered to several film festivals and is due for release through special screenings later this year, however it has been made in the spirit of the open web and will streamed on the internet for free too.

Google+ Releases API to Developers

360iDev: Getting Ready For Apps on the Apple TV

MasterCard’s Vision for a Sensory m-Commerce Future

Google As Online Movie Rental Superstore?

Thoughts on Metro Style Apps

Twittamentary: Twitter Documentary Explores Social Media

Klouts Topic Pages: Measuring Online Inflluence

Google’s First Social News Magazine App

Foursquare Global Hackathon in 100+ Cities

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Mobile Web vs Mobile Apps

Today’s web news…

In today’s news a recent surveys confirms that mobile is going to overtake PC use, Facebook emerges the app heavyweight and Microsoft prepares to battle the mighty Apple with Windows 8.

Survey: Mobile Web vs Mobile Apps

More People To Use Mobile Web Access Than PC by 2015

Facebook is Champion Cross-Platform Mobile App Leader

Cycling By Ear: Musical GPS

Mightybell App For Metrics & Behaviours

LG Facebook App Creates Infographic Of Your Likes

CTRL+C For Instant Search & Social Sharing

Link Building Strategies For Busy Businesses

PostgreSQL 9.1 Released

New Python Data Analysis Library

Microsoft Prepares Windows 8 to Battle iPad

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.

Facebook Debuts Smart Lists: Is Google+ in Trouble?

Today’s web news…

Some are questioning the staying power of Google+ now that Facebook has adopted their one defining feature; selective sharing (circles) and classification of groups.  Facebook announced they have built in a feature for dropping friends into ‘Smart Lists’ which will answer those who felt Google+ was more sophisticated.  Will people feel the need to move to Google+ now they can get this feature on the more-used Facebook?

In other news Tumblr trumps other blogging platforms, over 25′s are the new gamer and Amazon considers adopting a public library structure online, but at a price.

Natwest’s New Blackberry Banking App

Beck’s Multichannel Mobile Effort

Facebook Debuts Smart Lists: Is Google+ in Trouble?

SCVNGR: For Successful Marketing Campaigns

Over 25′s Remain Biggest Generators of Freemuim App Money

Tumblr Reels in 8 Times WordPress Page Views

Netflix Suddenly Works on Most Andoird Devices

Google Brings Out New Programming Language

Bringit: Facebook Game’s Viral Feature

Facebook Outside Posts Cuts Engagement by 88%

Internet Music ‘TV’ Built with Node.js

Google Ventures Invests in Friend Finder App: Echoecho

Android App Downloads to Double Apple’s by 2016

Android Game Development-Using Bitmap Fonts

Time To Stop Using Downloads As A Key Metric For Apps Success?

5 Innovative Digital Campaigns Case Studies

Amazon’s Eye on Online Paid Library

Everyday at Vexed we round up the industry stories that we find interesting and insightful. These are sent round in an email digest, helping to inform the work we do for our clients and keep us at the forefront of digital. If you have questions about any of these stories or would like to talk to us about projects based on any of them, drop us a line at info@vexeddigital.com.